Saturday, September 06, 2008               Log in     
Boats

What to expect at a Steel Sports Adventure Race:

If you're new to adventure racing, you probably have a ton of questions.  This page shares some common aspects of all Steel Sports Adventure Races.  Specific race details, such as required gear, locations, etc. can be found on each race's page.

What some of our racers had to say

These are a couple of evaluation comments by racers at a recent event...

You all were awesome! You helped us turn a frustrating start into an accomplished finish! Thanks to your support we could see the fun in these races and will be back next year...but watch out...we'll know how to read a map by then! ;)  
Phat Free, 2004 Super Cooper Adventure Challenge

You are always so positive and encouraging. I can't imagine a beginning racer finding a more compatible place to do their 1st race, and yet you always mix it up enough to challenge the experienced racers. I really like the special challenges, although I act like they are just killing me (Julie). I like the way you combine legs, so it doesn't get too tedious. I have yet to do one of your races that was not a fun challenge (or challenging fun?!?!?) I look forward to your future races.
Weasel-B, 2004 Super Cooper Adventure Challenge

Arrival

When you arrive at the event, you will probably see our "Transition Area" tent and banners.  We call this a "Transition Area", because this is where your team will "transition" between a events during the race.

Our Main Transition Area is where you will pick up race instructions once the race has started.  Most of the time, we post a "Welcome" letter on Friday before the race.  Feel free to read the letter, which will contain a few details to help you get settled.

Before the race, you can reserve a campsite through the state park, or you can visit these hotel websites to see if there is something close to the park.

WI Free High-Speed 120x90     Marriott city search. S8 Springbreak 125x125    LQ Dual Logo Button    RA Springbreak 125x125

Choice Hotels International 468x60 Logo

Before reserving, be sure the race does not have a "surprise" start time, which may require that you be close to the starting line all night, in anticipation of the starting horn.

Cost

The costs of each adventure race differs, as do the races and race extras.  Typically, the cost for the race is listed on a "per racer" basis; however, our multi-day races are shown on a "per team" basis.

Though you will need to check the race page for differences, the elements usually included in each race price are:

  • Race entry;
  • State Park entry (not always);
  • Event Sanctioning and Liability Insurance fees (not always);
  • Camping (on 12+ hour events, but not always);
  • T-shirts (guaranteed if registered by the pre-registration deadline);
  • Swag -- E-caps products, magazines and other sponsor items;
  • Post-race meal (usually on 12+ hour events, but not always);
  • Race Maps;
  • Divisional and Finisher awards;

There are other administrative expenses included in the cost of a race that do not directly impact your race experience.

Race License and Sanctioning 

SteelSports.net, LLC uses AR Resources or USARA for our sanctioning body and we obtain race insurance through another insurance company.  USARA events require an additional fee and waiver.

Race Categories or Divisions

Our races are open to pretty much every category, between 2 - 4 racers per team.  Some of our races will also allow solo participants.

Categories of teams with five or more teams will be eligible for divisional prizes.  We usually do not purchase additional awards, unless the division fills up with 5+ teams.

Boats

Teams may use any non-motorized canoe or kayak that they want during the race.  You may bring your own boat, or rent a boat from a vendor of your choosing.

If you tell us before the event, we can even bring an inflatable tandem kayak with PFDs and paddles for you to use FREE.

Disciplines

Each race is different and you may not know details until you arrive; however, some common elements of each race are hiking, mountain biking and paddling.  You don't have to have the best equipment in the world to have fun.  Just be comfortable with what you use!

Within each discipline, you will be required to wear the appropriate safety equipment, such as a helmet while biking and a Personal Floatation Device (PFD) while on the water.

Navigation

Most of our adventure races also contain "navigation".  Teams will be given an instruction sheet for the next leg.  The sheet will contain UTM coordinates at which a Checkpoint can be found in one column, then hints (if necessary) and then a column with the means of transportation to reach that checkpoint (CP).

Teams will be required to plot, or mark, that CP location on the maps we provide (usually UTM gridlines on 1:24000 scale).  Then teams will have to use the map and compass to move themselves from their current location, to the next CP.

Plotting the UTMs is pretty easy, if you have a grid ruler (1:24000 scale) and a pen or pencil.  It's a matter of finding an intersecting point using columns and rows.  We all did this in elementary school on graph paper.

The more difficult task is to use the map and compass to direct yourselves in the right location.  A good book for reference on this sport is "Orienteering:  The Sport of Navigating with Map & Compass" by Steven Boga, available at Amazon.com and other locations.

 

One of the easiest ways to think about learning to navigate with a topo map is that you use the same skills that you use to read a city map.  Pay attention to landmarks that you expect to see, before reaching your desired location.  For example, if you are driving in a new city and want to get to a certain store, you could print a map from Yahoo.  While driving, you would look for red lights, big roads that you should cross, before reaching your road.  You do the same thing you do with a topo map, but you look for different kinds of landmarks, such as creeks, hill tops, fence lines, power lines, etc.

Remember to always "orient" your map to the North with your compass, before heading out toward your destination. 

Transition

Your team will have the opportunity before the race to set up your personal transition area.  Most teams usually have an "easy-up" tent with no walls, a desk and chairs.

You will come back to your transition area between each race discipline to load up on liquids and food.  During most events, you will also use this time to plot your new UTM Checkpoint coordinates on your map and get the equipment you need to tackle the section.

One person usually reads the instructions for the next leg aloud to other teammates, so they will know what is next and can get their equipment together.

Many times, teams can judge how long they will be away from the transition area, by how far the Checkpoints are away.  Be sure to take plenty of food and water.  As you race more, you will get a better idea of what you "need", but it's better to be safe than sorry.

Support

In most races, teams are welcome to have support persons assist them with food, drink, clothing while they are in their transition area; however, support persons are not allowed to assist teams while they are away from the transition area.

Support crews are also welcome to watch their team compete in a discipline away from the TA, but they should NEVER speak or gesture to their team.  This would be cause for disqualification.

Results

In our 12 hour or longer events, we usually offer a Real-time Leaderboard on the internet, so your friends and family can watch your progress through the race, even if they can't make it to the race site!

The official results of the race are usually posted by Tuesday on this website.

General Rules

  • No personal GPS devices are allowed to be used during the race;
  • Be NICE!
  • No foul language toward other racers or staff;
  • If another racer needs assistance, please ask and assist.  We will gladly give you a time credit if you are helping another back to safety, who otherwise would be in peril.

General Equipment:


Shop REI

468x60 Promotional

To get started, here are some basic equipment item numbers you can find at REI, by copying and pasting the item number in the search box above.  Don't worry if you can't afford all of this stuff at once!  It took me two years of racing, before I was confident I had enough of the right kind of equipment.  This is just a guide:

  • 652907  Brunton Compass (this is the one I use, because you can easily set declination and forget it;

    • 408023  Less Expensive Brunton Compass;

  • 641456 UTM Grid Ruler with multiple scales;

  • Map case -- I don't like REI's options.  I'll list this below;

  • 603914 Be Expert with Map and Compass by Bjorn Kjellstrom

  • 710391  Salomon Raid Race 200 -- This pack is a little big for Sprint races, but it's very comfortable and light.  I wear this for 12+ hour races, with an Ultimate direction bladder listed next;

  • 694948 Ultimate Direction 128 oz. -- has no leak valve and these bladders are strong!

    • 694841 Ultimate Direction 64 oz.;

    • 694947 Ultimate Direction 96 oz.;

  • 708344 Mountain Bike helmet is personal preference, but I use the Giro E2, because it has plenty of ventilation;

  • 706428  Salomon XA Pro or the new 3D shoes -- wick water well (Mens);

    • 712962 Women's XP Pros or the new 3D shoes


Shop Altrec:

 

Search the Outdoors

  • 3691  Silva Compass;

  • 26606 Map case;

  • 68532 Be Expert with Map and Compass by Bjorn Kjellstrom

  • 694948 Ultimate Direction 128 oz. -- has no leak valve and these bladders are strong!

    • 694841 Ultimate Direction 64 oz.;

    • 694947 Ultimate Direction 96 oz.;

  • 75063 Giro Torrent.  Mountain Bike helmet is personal preference, but I use the Giro E2, because it has plenty of ventilation;

Nitro-Pak Nitro-Pak Preparedness Center, Inc. as great deals on:

Outside of the required gear list on race pages, there are some basic gear that teams usually bring:

  • Many changes of clothes for long races;
  • Especially shoes and socks;
  • Dry wicking clothes;
  • Hat for sun and rain;
  • Pump, tools and extra tubes for bike;
  • Tent/Easy-up for sun and rain protection in TA;
  • Table for food and UTM plotting;
  • Water, HEED, POWERade, etc.
  • Foods that you tolerate well during extreme conditions;
  • Wrist watch;
  • Extra rope for towing teammates who bonk;
  • Dry bag for canoe/kayak leg.  Keeps other equipment dry;